After developping several model entity's and request I decided to change the player's abbility to more than the commen poses. I added a swim mode, jumping, crouching and even a water attack. Although these abilities are not yet added to the commen qc base I'm just puzzling to get them together. As these actions take place in the Deathmatch environnement, me as singleplayer am on slippery ice. The model functions in deathmatch though, it only waits for a usefull scripture. q1player | ![]() |