Strategy-Deathmatch

Strategy-Deathmatch or SD for short is an unofficial game mode that combines strategy and deathmatch. While at the core these are regular Deathmatch maps, they have special units (often respawning) that can create production units. It can been seen as a less punishing version of Strategy, with (infinitely) respawning scrap and no real penalty for losing your production units.

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The Killing Fields: (Goomba)
Strategy-Deathmatch on a classic, Blast Chamber!



 
WORLD: Mars
SIZE: Large
POWERUPS: No
GEYSERS: 24
SCRAP: Respawning
Download

Canyon o' Death: (Goomba)
Strategy-Deathmatch on classic Canyon Madness. Three factions to choose from (2x CCA, NSDF and Black Dogs). Idea by nolbp.
WORLD: Mars
SIZE: Large
POWERUPS: No
GEYSERS: 40
SCRAP: 224 (+ Respawning)
Download

DM vs. Strategy: (Cmdr Wayne)
Unique concept in which one player gets production units, and the other players have to take out his base, lots of weapon powerups scattered around the map to make your job easier.
WORLD: Earth
SIZE: Medium/Large
POWERUPS: No
GEYSERS: 3
SCRAP: 0 (Scrap spawns on launch)
Download

Sector 35R: (Goomba)
A small Deathmatch/Strategy map, you spawn near a special
tank that has the ability to create both a Recycler and Scavenger of
the corresponding nation.
WORLD: Io
SIZE: Small/Medium
POWERUPS: No
GEYSERS: 16
SCRAP: 40 (Respawning)
Download

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